This option will enable us to assign different works units to the defined pavement layers. We will then be able to use the Quantity take off > Works Units command to generate different types of reports.
We can assign works units to both the main material and the overlap material for each pavement layer.
Roadway: By clicking on this button we will assign the works units to the main material of the selected pavement layer.
Overlap: By clicking on this button we will assign the works units to the overlap material of the selected pavement layer.
The following window will appear for both the Roadway and Overlap options, illustrated in the table below.
Works Unit. Main.
Assignment of the main works unit. Clicking on the (…) button will display the following window containing the different works units available in accordance with the BC3 database selected (see Settings > BIM). We select the works unit to assign to the selected pavement material.
Once selected, the main window will be automatically filled as illustrated in the screenshot above. Moreover, if this works unit had an assigned life cycle unit, it will be filled in automatically.
This main unit can be assigned to five possible measurements:
1. Volume
2. Upper area
3. Lower area
4. Length
5. Unit
Complementary Works Units
There is the possibility of assigning several complementary works units to the material of a certain layer. These assignments are managed using the “Insert”, “Edit” and “Delete” buttons.
On selecting the Insert or Edit option, the dialogue box illustrated below will appear in which to select the works unit to be assigned.
This dialogue box is similar to that of the main works unit, using the (…) button to select the works unit and selecting the application point under “Apply to”.
The list of complementary works units will be automatically updated once the box is checked.
We have the following sections for the list of assignments
Slope: Slope of the existing overlap in the layer that is being defined.
Overlap Material. Material assigned to the roadbed layer making up the previously defined overlap.
Define Materials: Definition of the materials comprising the roadbed layers.
Additionally, different roadbed layers can be assigned to the vectors that are not templates for lanes, hard shoulders or berms.
To carry out this definition when editing the vector properties, a window is displayed in which by pressing the button Roadbed Layers we can specify the characteristics of each of the roadbed layers for the vector in question.